Mochizuki Tomoya, living alone and working at a convenience store, aspires to work at an eroge studio despite having no artistic, writing, or business skills. He secures a position as website administrator at the local studio Flower after meeting its president, who appears very young. His initial excitement fades upon learning the studio faces closure due to the commercial failure of its first title. Upon reviewing that game, Tomoya concludes his colleagues lack essential knowledge about eroge. Encouraged by the parent company's president and his own reflection, he decides to save Flower by instructing the four female staff members on the fundamentals of creating a successful eroge. The narrative follows Tomoya's advisory role and his developing relationships with these four women, offering a perspective on game development.
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